One of the hardest things for me in writing is character development. I write a lot of blog posts about it, probably because I'm constantly trying to learn more about it so I can improve my characters. Today, I wanted to share something I do at the very beginning of character creation to come up with a starting point for my character's personality.


Keep in mind this is only a baseline. It's two small parts of my character worksheet, which is like ten pages long. And I've gradually discovered that the best way to find out who my characters are is to write about them. Still, these two tips help me a lot, especially when I have NO IDEA who the heck these people are before I write about them.
One of my first baselines is the color code. Basically, it's a personality theory that breaks people down into four colors: red (the power-wielders), blue (the do-gooders), white (the peace-keepers), and yellow (the fun-lovers). It sounds a bit Divergent-esque, but it's actually quite helpful. The point is that people have traits of all of these colors, and usually are stronger in one or two of them. If you go here, you can see the full breakdown of what each color means.
I start by deciding what two colors are strongest for a particular character, and list what particular traits from a color they have. Then I pull a few traits from the other colors. This gives me a quick list of personality traits that are both complimentary and contradictory, so my character starts out just a little bit complicated.
My next baseline is the Meyers-Briggs personality indicators. There are 16 "types" of people, according to this personality test, all of them listed at the link. I do MB second because once I have the color code basics, it can give me enough of a hint of my character to guide my choice in their MB test. I pick one of the MB types and highlight certain traits within that type that stand out in my character.
And voila! My character is no longer a complete blank face to me. With these two (very) basic points as a foundation, I can build the rest of my character until they drip with tree-dimensionality.
So, my friends, what are your preferred character-building techniques? How do you create characters from the early beginnings of the story when you don't know much about them?
